#pragma once

#include "DCommandID.h"

class CreateSplineItemCommand : public Command
{
public:
	BEGIN_DEFINE_CLASS(CLSID_CreateSplineItemCommand)
		USE_INTERFACE_ENTRY(Command)
	END_DEFINE_CLASS()

	CreateSplineItemCommand();
	virtual ~CreateSplineItemCommand();

	virtual void Execute();
};

AUTO_REGISTER_CLASSMAP_ENTRY(CreateSplineItemCommand)